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Intelligence 25 + 1.80
Agility 11 + 1.20
Strength 25 + 1.80
Damage 24 - 33
Movement Speed 295
Armor 1.54

The sacred science of Chymistry was a Darkbrew family tradition, but no Darkbrew had ever shown the kind of creativity, ambition, and recklessness of young Razzil. However, when adulthood came calling he pushed aside the family trade to try his hand at manufacturing gold through Alchemy. In an act of audacity befitting his reputation, Razzil announced he would transmute an entire mountain into gold. Following two decades of research and spending and preparation, he failed spectacularly, quickly finding himself imprisoned for the widespread destruction his experiment wrought. Yet Razzil was never one to take a setback lightly, and sought escape to continue his research. When his new cellmate turned out to be a fierce ogre, he found just the opportunity he needed. After convincing the ogre not to eat him, Razzil set about carefully concocting a tincture for it to drink, made from the moulds and mosses growing in the prison stone work. In a week's time, it seemed ready. When the ogre drank the potion, it flew into an unstoppable berserker rage, destroying the cell bars and exploding through walls and guards alike. They soon found themselves lost somewhere in the forest surrounding the city with a trail of wreckage in their wake and no signs of pursuit. In the tonic's afterglow, the ogre seemed serene, happy, and even eager. Resolving to work together, the pair set off to collect the materials needed to attempt Razzil's Alchemic transmutation once more.


  • Melee
  • Disabler
  • Carry
  • Durable


Acid Spray

Alchemist acid spray hp1.png

Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take mixed damage per second and have their armor reduced.

  • ABILITY: Target Point
  • DAMAGE: Composite
  • RADIUS: 625
  • DURATION: 16
  • DAMAGE OVER TIME: 8 / 16 / 24 / 32
  • ARMOR REDUCTION: 3 / 4 / 5 / 6

Unstable Concoction

Alchemist unstable concoction hp2.png

Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. The longer the concoction brews, the more damage it deals and the longer the target is stunned. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 7 seconds, the concoction will explode on Alchemist himself if not thrown.

  • ABILITY: No Target
  • DAMAGE: Physical
  • MAX STUN: 1.75 / 2.5 / 3.25 / 4
  • MAX DAMAGE: 130 / 200 / 270 / 340

Goblin's Greed

Alchemist goblins greed hp2.png

Alchemist gets bonus gold for killing creeps; the bonus stacks if the creeps are killed within a period of time, after which the count is reset. The bonus gold is capped at 26 gold.

  • ABILITY: Passive
  • BASE BONUS GOLD: 2 / 4 / 6 / 8

Chemical Rage

Alchemist chemical rage hp2.png

Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed, hitpoints and regeneration.

  • ABILITY: No Target
  • DURATION: 25
  • BASE ATTACK TIME: 1.45 / 1.3 / 1.15
  • BONUS HEALTH: 300 / 600 / 900
  • BONUS HEALTH REGEN: 15 / 30 / 60
  • BONUS MANA REGEN: 3 / 7.5 / 12
  • BONUS MOVE SPEED: 30 / 40 / 60