Ancient Apparition

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Ancient Apparition
Ancient Apparition.png
Intelligence 25 + 2.60
Agility 20 + 2.20
Strength 18 + 1.40
Damage 19 - 29
Movement Speed 295
Armor 1.8

Kaldr, the Ancient Apparition, is an image projected from outside time. He springs from the cold, infinite void that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr shall be...and what we perceive, powerful as it appears to us, is but the faintest faded echo of the true, eternal Kaldr. Some believe that as the cosmos ages and approaches its final moments, the brightness and power of Kaldr will also intensify--that the Ancient Apparition will grow younger and stronger as eternity's end draws nigh. His grip of ice will bring all matter to a stop, his image will cast a light too terrible to behold. An Apparition no longer!

Roles

  • Ranged
  • Disabler
  • Support

Abilities

Cold Feet

Ancient apparition cold feet hp1.png

Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

  • ABILITY: Target Unit
  • AFFECT: Enemy Heroes
  • DAMAGE: Magical
  • DAMAGE OVER TIME: 37.5 / 50 / 62.5 / 75
  • BREAK DISTANCE: 740 / 740 / 740 / 740
  • STUN DURATION: 1.25 / 2 / 2.75 / 3.5

Ice Vortex

Ancient apparition ice vortex hp1.png

Creates a vortex of icy energy that slows movement speed and increases magic damage done in its range. Lasts 12 seconds.

  • ABILITY: Target Point
  • RADIUS: 275 / 275 / 275 / 275
  • SLOW: 18% / 22% / 26% / 30%
  • DECREASE RESIST: 10% / 15% / 20% / 25%

Chilling Touch

Ancient apparition chilling touch hp1.png

A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks, while slowing their attack speed slightly. The bonus damage only activates for attacks against enemy heroes. Lasts 40 seconds.

  • ABILITY: Target Point
  • DAMAGE: Magical
  • RADIUS: 450 / 450 / 450 / 450
  • MAX ATTACKS: 2 / 3 / 4 / 5
  • DAMAGE: 40 / 50 / 60 / 70
  • ATTACK SPEED: 15% / 15% / 15% / 15%

Ice Blast

Ancient apparition ice blast hp1.png

An explosive ball of icy hail that can be used to strike targets anywhere on the map. On first use, Kaldr launches a tracer towards the targeted location. The second use marks the current location of the blast, upon which the actual projectile is launched - the greater the distance, the larger the radius affected. It deals damage to enemy units and applies a frostbite curse to units in and around the area that prevents regeneration or healing. Frostbitten units will take minor damage over time; if the units drop below a certain percentage of hitpoints, they'll instantly shatter.

  • ABILITY: Target Point
  • DAMAGE: Magical
  • DAMAGE: 250 / 350 / 450
  • FROSTBITE DURATION: 8 / 9 / 10
  • FROSTBITE DAMAGE: 12.5 / 20 / 32
  • HITPOINTS FOR KILL: 10% / 11% / 12%

Release

Ancient apparition ice blast release hp1.png

Releases the ice blast early at its current location.

  • ABILITY: No Target

Videos

Links

http://www.dota2.com/hero/Ancient_Apparition/