Axe

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Axe
Axe.png
Intelligence 18 + 1.60
Agility 20 + 2.20
Strength 25 + 2.50
Damage 24 - 28
Movement Speed 290
Armor 1.8

As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.

Roles

  • Melee
  • Durable
  • Initiator
  • Disable
  • Jungler

Abilities

Berserker's Call

Axe berserkers call hp2.png

Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.

  • ABILITY: No Target
  • RADIUS: 275
  • BONUS ARMOR: 30 / 30 / 30 / 30
  • DURATION: 1.5 / 2 / 2.5 / 3

Battle Hunger

Axe battle hunger hp2.png

Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.

  • ABILITY: Target Unit
  • AFFECTS: Enemy Heroes
  • DAMAGE: Magical
  • DURATION: 10 / 13 / 16 / 19
  • MOVEMENT SLOW: 10%
  • SPEED BONUS: 4%

Counter Helix

Axe counter helix hp2.png

When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies.

  • ABILITY: Passive
  • DAMAGE: Physical
  • BONUS ARMOR: 3 / 6 / 9 / 12
  • BONUS SPEED: 12%
  • RADIUS: 700

Culling Blade

Axe culling blade hp2.png

Axe spots weakness and strikes, dealing moderate damage but instantly killing an enemy unit with low health. When an enemy unit is killed in this way, Axe and nearby allied units gain bonus movement speed. Upgradable by Aghanim's Scepter.

  • ABILITY: Target Unit
  • AFFECTS: Enemy Heroes
  • DAMAGE: Magical
  • KILL THRESHOLD: 300 / 450 / 625
  • DAMAGE: 150 / 250 / 300
  • SPEED BONUS: 25%
  • SPEED DURATION: 6
  • SPEED RADIUS: 600
  • SCEPTER COOLDOWN: 6 / 6 / 6

Videos

Links

http://www.dota2.com/hero/Axe/