Clockwerk

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Clockwerk
Clockwerk.png
Intelligence 17 + 1.30
Agility 13 + 1.20
Strength 24 + 2.40
Damage 31 - 33
Movement Speed 315
Armor 1.82

Rattletrap descends from the same far-flung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset his diminutive stature through the application of gadgetry and wit. The son of the son of a clockmaker, Rattletrap was many years apprenticed to that trade before war rode down from the mountains and swept the plains villages free of such innocent vocations. "Your new trade is battle," his dying father told him as the village of their ancestors lay in charred and smoking ruins.

It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses. After burying his father among the ruins of their village, he set about to transform himself into the greatest tool of warfare that any world had ever seen. He vowed to never again be caught unprepared, instead using his talents to assemble a suit of powered Clockwerk armor to make the knights of other lands look like tin cans by comparison. Now Rattletrap is alive with devices-a small but deadly warrior whose skills at ambush and destruction have risen to near-automated levels of efficiency. An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare. What time is it? It's Clockwerk time!

Roles

  • Melee
  • Durable
  • Initiator


Abilities

Battery Assault

Rattletrap battery assault hp1.png

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

  • ABILITY: Target Unit
  • DAMAGE: Magical
  • RADIUS: 275 / 275 / 275 / 275
  • DURATION: 10.5 / 10.5 / 10.5 / 10.5
  • INTERVAL: 0.75 / 0.75 / 0.75 / 0.75

Power Cogs

Rattletrap power cogs hp1.png

Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Cogs can be destroyed by enemies in 3 attacks, but Clockwerk can destroy them with just one.

  • ABILITY: No Target
  • DAMAGE: Magical
  • DURATION: 3 / 4 / 5 / 6
  • MANA/HEALTH DRAIN: 60 / 90 / 120 / 150

Rocket Flare

Rattletrap rocket flare hp1.png

Fires a global range flare that explodes over a given area, damaging enemies and providing vision for 10 seconds.

  • ABILITY: Target Point
  • DAMAGE: Magical
  • RADIUS: 575 / 575 / 575 / 575

Hookshot

Rattletrap hookshot hp1.png

Fires a grappling device rapidly at the target location. If the hook hits a non-neutral enemy unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are subject to damage and stunned. If the hook collides with an allied unit, Clockwerk does not move. Upgradable by Aghanim's Scepter.

  • ABILITY: Target Point
  • DAMAGE: Magical
  • STUN DURATION: 1 / 1.5 / 2
  • RANGE: 2000 / 2500 / 3000
  • DAMAGE: 100 / 200 / 300
  • SCEPTER COOLDOWN: 15 / 15 / 15

Videos

Links

http://www.dota2.com/hero/Clockwerk/