Shadow Fiend

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Shadow Fiend
Shadow Fiend.png
Intelligence 18 + 2.00
Agility 20 + 2.90
Strength 15 + 2.00
Damage 15 - 21
Movement Speed 305
Armor 1.8

It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them. Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers, criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks. Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add your soul to his collection. Or just wait for Nevermore.


  • Ranged
  • Carry
  • Nuker



Nevermore shadowraze1 hp1.png

Drives a unit into a bloodthirsty rage, during which it has higher attack damage, but cannot cast spells and takes damage every second.

  • ABILITY: No Target
  • DAMAGE: Magical
  • DAMAGE: 75 / 150 / 225 / 300
  • RANGE: 200


Nevermore necromastery hp1.png

Shadow Fiend steals the soul from units he kills, gaining bonus damage. If the killed unit is a hero, he gains 6 souls. On death, he releases half of them from bondage.

  • ABILITY: Passive
  • MAX SOULS: 12 / 20 / 28 / 36

Presence of the Dark Lord

Nevermore dark lord hp1.png

Shadow Fiend's presence reduces the armor of nearby enemies.

  • ABILITY: Passive
  • MAX SOULS: 12 / 20 / 28 / 36

Requiem of Souls

Nevermore requiem hp1.png

Captured souls are released to deal massive damage, as well as slowing and reducing the attack damage of nearby enemy units. Requiem of Souls creates one wave of damage for every 2 souls stored by Necromastery. The closest enemy units are hit the hardest. Requiem has a 1 second cast time before it is activated.

  • ABILITY: No Target
  • DAMAGE: Magical
  • DAMAGE: 80 / 120 / 160
  • SLOW: 15% / 20% / 25%
  • DAMAGE REDUCTION: 15% / 20% / 25%