|Intelligence||24 + 2.90|
|Agility||13 + 1.40|
|Strength||16 + 1.80|
|Damage||27 - 37|
A wiry silhouette hitches forward--uneven of feature and limb, bizarre of gait, relentlessly criss-crossing the battlefield in search of that vital weak point where his talents can do most good, and most harm. Whether broken or mismade it is not clear, but still, none can doubt the power carried in his twisted physique. A long staff thumps the earth as Zharvakko the Witch Doctor advances, deploying a terrifying arsenal of fetishes, hexes and spells. It is a body of magical knowledge learned and perfected over several lifetimes in the island highlands of Arktura, now wielded with precision accuracy against his enemies. Zharvakko can be your best friend or your worst enemy--healing allies and laying waste to all who oppose him.
Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits.
- ABILITY: Target Unit
- AFFECTS: Enemy Heroes
- DAMAGE: Magical
- DAMAGE: 75 / 100 / 125 / 150
- HERO STUN DURATION: 1 / 1 / 1 / 1
- CREEP STUN DURATION: 5 / 5 / 5 / 5
- HERO DAMAGE: 50 / 50 / 50 / 50
- BOUNCES: 2 / 4 / 6 / 8
Witch Doctor focuses his magic to heal nearby allied units.
- ABILITY: No Target, Toggle
- MANA PER SEC: 8 / 14 / 20 / 26
- RADIUS: 350 / 350 / 350 / 350
- HEAL: 16 / 24 / 32 / 40
Curses all enemy Heroes in an area, causing them to take damage every 4 seconds, adding bonus damage for every 100 HP lost since the curse began.
- ABILITY: Target Point
- DAMAGE: Magical
- DAMAGE: 5 / 10 / 15 / 20
- BONUS DAMAGE: 10 / 20 / 30 / 40
- RADIUS: 150
- DURATION: 12
CHANNELED - Summons a deadly ward to attack enemy heroes. The Death Ward has attack range of 700, and attacks every .3 seconds. Level 3 Death Ward has multishot and attacks multiple targets. Lasts 8 seconds. Upgradable by Aghanim's Scepter.
- ABILITY: Channeled, Target Point
- DAMAGE: Physical
- DAMAGE: 60 / 90 / 120
- SCEPTER DAMAGE: 90 / 120 / 150