|Health||550 (50 per level)|
|Health Regen||1.1445(1 per level)|
|Attack Damage||31 (1 per level)|
Abathur, the Evolution Master. The Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
Abathur uses his high mobility to move quickly about the battlefield and infest his allies, allowing him to use his abilities from inside them while remaining safe. Though he's strong inside an ally, Abathur is weak alone and has very little ability to fight on his own.
Abathur spawns a Locust to attack down the nearest lane every 20 seconds.
- Combat Trait
Assists the target allied unit or structure allowing Abathur to shield them and use new abilities from the host. Lasts for 45 seconds.
Cannot be used on self, the Palace, Grave Golems, or summoned units.
- Cooldown: 4 seconds
Shoots a spike towards target area that deals 50 damage to the first enemy it contacts.
- Cooldown: 3 seconds
Shields the assisted ally for 160. Lasts for 8 seconds.
- Cooldown: 12 seconds
Deals 32 damage to enemies near the ally Abathur is assisting.
- Cooldown: 6 seconds
Abathur creates a copy of the target ally Hero and takes control of it. The Evolution's attributes are based on Abathur's current level and talents. Lasts for 45 seconds.
Cannot be used on self.
- Heroic Ability
- Cooldown: 120 seconds
Abathur quickly tunnels to the target visible location.
- Cooldown: 30 seconds