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Franchise Diablo
Type Melee
Health 1060 (260 per level)
Health Regen 2.207(0.543 per level)
Attack Damage 56 (6 per level)
Attack Speed 1.25
Attack Range 1.25
Move Speed 4.3984

Diablo, the Lord of Terror. Known in the ancient tongue as Al'Diabolos, the Prime Evil of Terror, the Demon Lord Diablo seeks to claim the world of Sanctuary for the Burning Hells. His victims are innumerable, his schemes unknowable, and his gender... malleable.

Diablo can charge at enemies and mow them down by breathing fire.


Black Soulstone Icon.png (D) Black Soulstone

Gains 5 souls per Hero killed, or 1 per Minion. For each soul, Diablo gains 5 maximum Health. At 100 souls, Diablo's death timer decreases to 5 seconds and Diablo loses 100 Soulstones upon death. Maximum 100 stacks.

  • Combat Trait

Shadow Charge Icon.png (Q) Shadow Charge

Charges an enemy, dealing 206 (54 + 8 per level) damage and stunning them for 0.5 seconds. If the enemy is knocked into an unpathable location, they are instead stunned for 1 second.

  • 50 Mana
  • Cooldown: 10 seconds

Fire Stomp Icon.png (W) Fire Stomp

Unleashes fire waves in all directions that deal 210 (39 + 9 per level) damage each.

  • 50 Mana
  • Cooldown: 6 seconds

Overpower Icon.png (E) Overpower

Grabs the target and slams it behind Diablo, dealing 160 (46 + 6 per level) damage and stunning for 0.25 seconds.

  • 50 Mana
  • Cooldown: 12 seconds

Apocalypse Icon.png (R) Apocalypse

Creates a demonic rune under each enemy Hero no matter where they are on the battleground. After a short period the rune explodes dealing 300 (110 + 10 per level) damage and stunning for 2 seconds.

  • 100 Mana
  • Heroic Ability
  • Cooldown: 120 seconds

Lightning Breath Icon.png (R) Lightning Breath

Diablo becomes unmovable and channels a cone of lightning that deals 2000 (480 + 80 per level) damage over 5 seconds. The area affected by this spell changes based on your mouse cursor's position.

  • 80 Mana
  • Cooldown: 60 seconds