Brand, The Burning Vengeance

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Brand, the Burning Vengeance
Brand 0.jpg
Health 380 (+76 per level)
Health Regen 4.5 (+0.55 per level)
Mana 250 (+45 per level)
Mana Regen 7 (+0.6 per level)
Energy N/A
Energy Regen N/A
Attack Speed 0.625 (+1.36% per level)
Attack Damage 52 (+3 per level)
Armor 12 (+3.5 per level)
Magic Resist 30 (+0 per level)
Move Speed 340

In a faraway place known as Lokfar there was a seafaring marauder called Kegan Rodhe. As was his people's way, Kegan sailed far and wide with his fellows, stealing treasures from those unlucky enough to catch their attention. To some, he was a monster; to others, just a man. One night, as they sailed through the arctic waters, strange lights danced over the frozen wastes. There was something hypnotic about them; it was something that drew them to it like moths to a flame. Trekking across the frozen waste, they came to a cave covered in ancient runes. The meaning of the runes long lost to them, Kegan led the way inside. There, inside a perfect cage of ice floated a dancing column of flame. There was no way such a thing should be burning, especially not in this place. However, its movement was as hypnotic as a siren's song, captivating and seductive. While the others stayed back, Kegan could not help but approach it while holding out his hand...

That is the last thing Kegan Rodhe remembers, for now his body belongs to Brand. It is a creature of olden times, perhaps even a casualty of the Rune Wars. It is known in ancient texts as the Burning Vengeance. It is a creature of pure fiery hate that exists for no other reason than to lay waste the world of men and yordles. No one is quite sure how Brand found his way to Valoran, but he began his predations at once. Overcome by Demacian forces, he was given a choice: fight within the confines of the League or die. Naturally, he chose to use his destructive powers in the League, for now...

This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand. -- Brand

Abilities

BrandBlaze.png Blaze (Passive)

Brand's spells light his targets ablaze, dealing 8% of their maximum Health in magic damage over 4 seconds.

BrandBlaze1.png Sear (Q)

  • Cost: 50 Mana
  • Range: 1050

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for 2 seconds.

Brand launches a ball of fire forward that deals 80/120/160/200/240 (+65% Ability Power) magic damage. Blaze: If the target is ablaze, Sear will stun the target for 2 seconds.



BrandFissure.png Pillar of Flame (W)

  • Cost: 70/75/80/85/90 Mana
  • Range: 900

After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

After a short delay, Brand creates a pillar of flame at a target area, dealing 75/120/165/210/255 (+60% Ability Power) magic damage to enemy units within the area. Blaze: Units that are ablaze take an additional 25% damage from Pillar of Flame.



BrandConflagration.png Conflagration (E)

  • Cost: 70/75/80/85/90 Mana
  • Range: 625

Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, Conflagration spreads to nearby enemies.

Brand conjures a powerful blast at his target, dealing 70/105/140/175/210 (+55% Ability Power) magic damage. Blaze: If the target is ablaze, Conflagration spreads to nearby enemies.



BrandWildfire.png Pyroclasm (R)

  • Cost: 100 Mana
  • Range: 750

Brand unleashes a devastating torrent of fire, dealing magic damage each time it bounces. If a target is ablaze, Pyroclasm will priotize champions for the next bounce.

Brand unleashes a devastating torrent of fire, dealing 150/250/350 (+50% Ability Power) magic damage each time it bounces up to 5 bounces. Blaze: If a target is ablaze, Pyroclasm will prioritize champions for the next bounce.




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