|Cost||100 200 40 3|
|Attributes||Armored, Biological, Psionic|
|Defense||150 1 (+1)|
Creates a cloud for 14 seconds that reduces attack range of ground units and structures underneath to melee range.
Pulls a target unit to the location of the Viper.
Range: 7 Duration: 20 Cooldown: 1
Targets friendly structure and consumes 200 life over 20 seconds converting the damage dealt into 50 energy.
Excluded targets: Creep Tumor
- Flying unit with multiple abilities, effective against biological, ranged-ground units as well as single large units.
- Use Vipers in conjunction with fast-moving units such as Zerglings, Banelings, Roaches, or Hydralisks.
- Combining the Viper’s Blinding Cloud ability and the Infestor’s Fungal Growth ability can completely shut down terran ground units.
- Abduct high-cost, key units such as Siege Tanks, Colossi, or Brood Lords to kill them first.